Friday, October 5, 2007

Tessa - Sage

Real Name
Tessa (presumed, full name unrevealed)

Aliases
None

Identity
Secret

Occupation
Adventurer, former spy, personal assistant to Sebastian Shaw, mercenary

Citizenship
U.S.A.

Place of Birth
Unrevealed

Known Relatives
Unrevealed

Group Affiliation
Excalibur, formerly X-Men, X-Treme Sanctions Executive, X-Treme X-Men, Hellfire Club

Education
Unrevealed

Height
5'7"

Weight
135 lbs.

Eyes
Blue

Hair
Black

Powers
Sage is a mutant who possesses a cyberpathic mind that functions like a computer with unlimited storage capacity. Sage is able to record and analyze vast amounts of data, including the entire genetic code of another living being, and can also calculate complex statistics in mere seconds.

Sage’s memory is kinetic in nature, allowing her to instantly recall specific information with incredible speed and accuracy. Sage also possesses the ability of total recall, as her mind stores everything that she sees and experiences. As such, Sage is able to track the probability of an event by piecing together stored data.

Like a computer, Sage is able to perform multiple tasks at once by allocating a partition of her brain to each task. For example, Sage can use her mind to replay a movie she had watched previously, play a game of Internet chess, and focus on battling an opponent without any one task distracting her from another.

After analyzing the DNA of another superhuman mutant, Sage is able to selectively evolve their existing genetic traits as well as catalyze the untapped genetic potential of latent mutants. Once begun, the procedure is irreversible and can often result in unpredictable side effects.

Sage can also sense the presence of the mutant gene in others who are in close proximity to herself, and can reflect mental attacks - be they psionic or cybernetic in origin - back on their originators.

Sage also once possessed low-level telepathic abilities that allowed her to read minds, communicate with others over a distance, project her astral form, manipulate the minds of others, and create realistic mental illusions.

Abilities
Sage is skilled in the martial arts, and is a formidable hand-to-hand combatant thanks to her having complete conscious control over her own body. Sage is also self-taught in a wide range of firearms, which she can use with considerable skill and accuracy.

Weapons
Sage wields a pair of handguns that fire non-lethal projectiles.

Paraphernalia
Sage wears a pair of custom-built cyber shades that function as a wireless broadband computer network amongst like models. The shades provide an audio/video feed via an in-built computer system outfitted with miniaturized conventional microphones and cameras, and can also project a three-dimensional image into the visual field of the wearer that can be expanded to allow others to see with whom the wearer is communicating or information they are reviewing. The shades provide input by means of a virtual reality iconographic keyboard, and have an alternate visual input system for when a user’s hands are otherwise occupied. The shades can be interfaced with any external data network whether terrestrial or alien in origin. The shades also possess various sensors for detecting telepathic resonance patterns, tracking energy trails, and analyzing electronic circuitry, amongst others.

Elisebeth Braddock - Psylocke

Real Name
Elizabeth "Betsy" Braddock

Aliases
Bee, Betsy, Captain Britain, Lady Mandarin

Identity
Secret

Occupation
Adventurer; former charter pilot, super model, government agent, assassin

Citizenship
U.K.

Place of Birth
Braddock Manor, England

Known Relatives
James Braddock Sr. (father, deceased), Elizabeth Braddock (mother, deceased), James "Jamie" Jr. (brother), Brian Braddock (Captain Britain, brother), Meggan Braddock (sister-in-law)

Group Affiliation
Exiles; formerly X-Men, Excalibur, Crimson Dawn, the Corps, S.T.R.I.K.E. Psi-division, ally of R.C.X., partner of Captain U.K.

Education
University graduate

Height
5'11" (both bodies)

Weight
155 lbs. (both bodies)

Eyes
(originally) Blue; (cybernetic) purple; (currently) purple

Hair
(originally) Blonde, dyed purple; (currently) black, often dyed purple

Powers
Psylocke can generate a telekinetic katana, or direct her telekinesis through her fists to strike as if she had superhuman strength; she is also immune to telepathic probes and attacks. Psylocke's original powers were precognition, telepathy, mental bolts, mind control, and generating illusions. After Roma resurrected her, Betsy was briefly invisible to all mechanical detection devices. She could generate a "psychic knife" to stun or kill opponents. The Crimson Dawn gave her the power to travel via shadows, and to become virtually invisible in same. After swapping powers with Jean Grey, Betsy could fly, create force fields, move objects with her mind, and generate energy blades.

Abilities
Psylocke is a skilled martial artist and a trained pilot.

Paraphernalia
Her Captain Britain costume gave her superhuman strength, flight and a force field. She has sometimes worn lightweight armor. Mojo gave Psylocke bionic eyes that acted as remote cameras; she lost these after being body-swapped.

Jean Grey - Pheonix

Real Name
Jean Grey-Summers

Aliases
Redd, Ms. Psyche, Jeannie, Marvel Girl

Identity
Public

Occupation
Phoenix Force host; former adventurer, teacher, headmistress, student, model

Citizenship
U.S.A.

Place of Birth
Annandale-on-Hudson, New York City, New York

Known Relatives
John Grey (father), Elaine Grey (mother), Sara Grey-Bailey (sister, deceased), Gailyn Bailey (niece, deceased), Joey Bailey (nephew, deceased), Scott Summers (Cyclops, husband), Christopher Summers (Corsair, father-in-law), Katherine Anne Summers (mother-in-law, deceased), Alexander Summers (Havok, brother-in-law), Gabriel Summers (Vulcan, brother-in-law), Philip Summers (grandfather-in-law), Deborah Summers (grandmother-in-law), Madelyne Pryor-Summers (clone, deceased), Nathan Christopher Summers (Cable, stepson), Stryfe (clone stepson, deceased), Rachel Summers (Marvel Girl, alternate timeline daughter), Nate Grey (X-Man, alternate timeline progeny, deceased), Dark Mother (alleged relative)

Group Affiliation
Formerly X-Men, Twelve, Brides of Set, X-Factor/X-Terminators

Education
College level education

Height
5'6"

Weight
115 lbs.

Eyes
Green

Hair
Red

Powers
Jean Grey possessed telepathic powers enabling her to read minds, project her thoughts into the minds of others, initiate astral travel, and mentally stun opponents with pure psionic force, among other talents. She also possessed telekinesis, allowing her to levitate and manipulate objects and others, generate force fields, fly, and stimulate heat molecules to generate concussive blasts.

Her powers were magnified to near-infinite levels while she served as an avatar for the cosmic Phoenix Force. She was able to manipulate matter and energy on a molecular scale, although this varied on the Force's status and how much power it chose to allocate to her.

Raven Darkholme - Mystique

Real Name
Unrevealed

Aliases
Raven Darkhölme, Foxx, Helmut Stein, Mallory Brickman, B. Byron Biggs, Surge, Ronnie Lake, Holt Adler, Leni Zauber, Raven Wagner, Randy Green, others

Identity
Secret

Occupation
Mercenary, adventurer, former terrorist, government operative, private investigator, model, journalist

Citizenship
U.S.A., criminal record

Place of Birth
Unrevealed

Known Relatives
Christian Wagner (ex-husband, deceased), Kurt Wagner (Nightcrawler, son), Graydon Creed (son, deceased), Anna Marie (Rogue, foster daughter), Miles Ralph Brickman (husband), Gloria Brickman (adopted daughter), Talia Wagner (Nocturne, alternate timeline granddaughter)

Group Affiliation
Marauders; formerly X-Men, Xavier Institute Student Body, X-Corps, Brotherhood Of Mutants, X-Factor, Freedom Force, DARPA

Education
Unrevealed

Height
5'10" (variable)

Weight
120 lbs.

Eyes
Yellow, no visible pupils (variable)

Hair
Red (variable)

Powers
Mystique can psionically shift the atoms of her body to duplicate any humanoid of either sex, wearing any kind of clothing. She can precisely duplicate another person’s retina pattern, finger, palm and skin-pore patterns, and vocal cords. She can increase her volume, but not her mass. Mystique’s power grants her age retardation, increased healing, and immunity to drugs and poisons.

Abilities
Mystique is a highly skilled combatant, actress, marksman, and strategist in terrorist and commando operations.

Weapons
Mystique uses an array of conventional weapons.

Paraphernalia
While working as Xavier's operative, she used advanced equipment created for her by Forge.

Rachel Grey - Marvel Girl

Real Name
Rachel "Ray" Anne Summers

Aliases
Rachel Grey, formerly Phoenix, Mother Askani, Bright Lady, Aly'zrn Summerset

Identity
Known to British legal authorities; the general public is unaware that Marvel Girl comes from the future of an alternate timeline

Occupation
Adventurer, student, formerly Askani Sisterhood leader, hound

Citizenship
U.S.A. in an alternate future, honorary subject of the United Kingdom

Place of Birth
Unrevealed location in an alternate future

Known Relatives
Scott Summers (Cyclops, alternate timeline father, deceased in own time), Jean Grey-Summers (Phoenix, alternate timeline mother, deceased in own time), Alex Summers (Havok, alternate timeline uncle), Franklin Richards (alternate future husband), Jonathan Reed Richards (Hyperstorm, alternate future son), David Richards (alternate future son)

Group Affiliation
Starjammers; formerly X-Men, former servant of Elias Bogan, formerly Clan Askani (leader), Excalibur, former servant of Ahab

Education
High school level studies at Professor Xavier's School for Gifted Youngsters, some college level education

Height
5'7"

Weight
125 lbs.

Eyes
Green

Hair
Red

Powers
Marvel Girl is a mutant with virtually unlimited telepathic powers, allowing her to read minds, project her thoughts into other minds, stun the minds of others with telepathic mental bolts, and cast psionic illusions such as those she uses to mask her facial tattoos. Marvel Girl also possesses telekinetic powers that allow her to levitate matter. By levitating herself, Marvel Girl can "fly" at great speed. The upper limits of her telepathic and telekinetic powers are not known.

Marvel Girl also possesses the psionic ability to project her own consciousness or those of others into the timestream, causing them to arrive in another time period within the body of their divergent counterpart or closest living ancestor or descendant.

Marvel Girl's past link with the Phoenix Force gave her even greater psionic abilities, such as being able to manipulate time, space, matter, and energy for virtually any purpose.

Remy Lebeu - Gambit

Real Name
Remy Etienne LeBeau

Aliases
Death, Le Diable Blanc, formerly Robert Lord

Identity
Publicly known

Occupation
Unknown; formerly thief, adventurer

Citizenship
U.S.A.

Place of Birth
New Orleans, Louisiana (presumed)

Known Relatives
Jacques LeBeau (foster grandfather, deceased), Jean-Luc LeBeau (foster father, deceased), Rochelle LeBeau (foster grandmother, deceased), Bella Donna Boudreaux (ex-wife), Henri LeBeau (foster brother, deceased), Mercy LeBeau (sister-in-law), Theoren Marceaux (cousin), Etienne Marceaux (cousin, deceased), Marius Boudreaux (father-in-law, deceased), Julien Boudreaux (brother-in-law, deceased)

Group Affiliation
Marauders; formerly Horsemen of Apocalypse, X-Men, X-Treme Sanctions Executive, X-Treme X-Men, Unified Guilds (patriarch), Thieves Guild (patriarch)

Education
No official schooling

Height
6'1"

Weight
179 lbs.

Eyes
Burning red

Hair
(Originally) Brown; (currently) white

Powers
Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy upon touching it. When Gambit thus charges an object and throws it at a target, the object releases this energy explosively on impact. Gambit is unable to use this power to charge living objects.

After surgery performed by Mister Sinister, Gambit's powers were restored to their natural potential. He was able to use his power simply by looking at an object that he wished to charge, including living tissue. Gambit could also manipulate the potency of the energy release and could even exercise a measure of control over time. Following his climactic battle with the New Sun, Gambit lost this enhanced level of power.

Gambit's ability to tap energy also grants him near-superhuman agility and dexterity, as well as creating a static interference that shields his mind from detection and intrusion by even the most powerful telepaths.

Gambit also possesses a hypnotic charm that allows him to exert a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.

Abilities
Gambit is bilingual in English and French, and also possesses the ability to throw small objects - including knives, throwing spikes, and playing cards - with extraordinary accuracy. He is also a skilled duelist and fencer.

Paraphernalia
Gambit often wields playing cards and telescopic bo staff.

James Howelett - Wolverine

Real Name
James Howlett

Aliases
Logan, formerly Weapon Ten, Death, Mutate #9601, Jim Logan, Patch, Canucklehead, Emilio Garra, Weapon Chi, Weapon X, Experiment X, Agent Ten, Canada, Wildboy, Peter Richards, many others

Identity
Secret, known to certain government agencies

Occupation
Adventurer, instructor, former bartender, bouncer, spy, government operative, mercenary, soldier, sailor, miner

Citizenship
Canada, possible dual citizenship in Japan and/or Madripoor

Place of Birth
Alberta, Canada

Known Relatives
Unidentified grandfather (deceased), John Howlett Sr. (father, deceased), Elizabeth Howlett (mother, deceased), John Howlett Jr. (brother, deceased), Viper (Madame Hydra, ex-wife), Amiko Kobayashi (foster daughter), Erista (son), Laura Kinney (X-23, clone), Daken (son), Itsu (wife, deceased)

Group Affiliation
X-Men, Avengers, formerly Horsemen of Apocalypse, Fantastic Four, Secret Defenders, Clan Yashida, Department H, Alpha Flight, Department K, Team X, Team Weapon X, Devil's Brigade, Canadian Army

Education
Privately tutored as a child

Height
5'3"

Weight
(Without Adamantium skeleton) 195 lbs., (with Adamantium skeleton) 300 lbs.

Eyes
Blue

Hair
Black

Powers
Wolverine is a mutant who possesses the ability to regenerate damaged or destroyed areas of his cellular structure at a rate far greater than that of an ordinary human. The speed at which this healing factor works varies in direct proportion with the severity of the damage Wolverine suffers. For example, he can fully recover from an ordinary gunshot wound in a non-vital area of his body within minutes, but it took him almost two months to fully recover from injuries sustained in a duel with Lord Shingen, which included one from a sword that went all the way through his trunk.

Wolverine’s natural healing also affords him virtual immunity to poisons and most drugs, as well as an enhanced resistance to diseases. For example, it is nearly impossible for him to become intoxicated from drinking alcohol. He also has a limited immunity to the fatigue poisons generated by bodily activity, and hence he has greater endurance than an ordinary human. His agility and reflexes are similarly enhanced.

In addition, Wolverine’s healing factor provides him with an extended lifespan by slowing the effects of the aging process. Although over a century old, Wolverine is as healthy and physically fit as a man in his prime.

Wolverine also possesses superhumanly acute senses, making him capable of seeing things at a maximum distance greater than a normal human’s. His hearing is enhanced in a similar manner, and he is able to recognize people and objects by scent, even if that person or object is hidden. Wolverine can use these enhanced senses to track any creature with an impressive degree of success.

Wolverine’s skeleton includes six retractable one-foot long bone claws, three in each arm, that are housed beneath the skin and muscle of his forearms. Wolverine can, at will, release these slightly curved claws through his skin beneath the knuckles on each hand. The skin between the knuckles tears and bleeds, but the blood loss is quickly halted by his healing factor. Wolverine can unsheathe any number of his claws at once, although he must keep his wrists straight at the moment his claws shoot from his forearms into his hands. When unsheathed, the claws are fully within his hands, and thus Wolverine can still bend his wrists. The claws are naturally sharp and tougher than that of normal human bone structure, allowing Wolverine to cut through most types of flesh and natural materials.

Despite the extent of his healing factor, Wolverine is not immortal. If the injuries are extensive enough, especially if they result in the loss of vital organs, large amounts of blood, and/or loss of physical form, such as having flesh burned away by fire or acid, Wolverine can die.

Abilities
Due to his extensive training as a soldier, a C.I.A. operative, a samurai, a spy, and a member of the X-Men, Wolverine is an exceptional hand-to-hand combatant, having mastered virtually every fighting style on Earth. He is also a trained expert in multiple types of weapons, vehicles, computer systems, explosives, and assassination techniques. Wolverine is fluent in many languages, including Japanese, Russian, Chinese, Cheyenne, Lakota, and Spanish; he has some knowledge of French, Thai, and Vietnamese.

Weapons
Wolverine’s entire skeletal structure, including his claws, has been artificially bonded to the nearly indestructible metal Adamantium. As a result, Wolverine’s bones are virtually unbreakable, and his claws are capable of cutting through almost any substance depending on its thickness and the amount of force he can exert. Due to his healing factor, the presence of Adamantium in his body does not interfere with his bones’ normal function of generating blood corpuscles. The reinforcement of his skeleton enables Wolverine to withstand high levels of physical pressure, giving his muscles sufficient force to briefly lift/press several hundred pounds.

Throughout his life, Wolverine has used a variety of bladed weapons, most frequently daggers and, at times, swords. He has also wielded many different types of firearms throughout his careers as a soldier, a mercenary, and a spy.

Ororo Munroe - Storm

Real Name
Ororo Munroe

Aliases
"Beauty," Wind-Rider, "Stormy," Mutate #20, White King, "Goddess of the Plains", 'Ro

Identity
Publicly known

Occupation
Queen of Wakanda, adventurer; former gladiator, student, thief, tribal patron

Citizenship
Dual U.S./Wakandan citizenship

Place of Birth
New York City, New York

Known Relatives
Ashake (ancestor, deceased), unidentified paternal grandfather, Harriet Munroe (paternal grandmother), unidentified maternal grandmother, David Munroe (father, deceased), N’dare Munroe (mother, deceased), unidentified paternal aunt (deceased), Colonel Shetani (maternal uncle), David Munroe Jr. (nephew), T'Challa (Black Panther, husband), extended in-law family via marriage

Group Affiliation
X-Men, Fantastic Four; formerly X-Treme Sanctions Executive, X-Treme X-Men, Tokyo Arena, Twelve, Brides of Set, Hellfire Club (Inner Circle), Morlocks (leader)

Education
College-level courses at Xavier's School for Gifted Youngsters, Westchester, New York

Height
5'11"

Weight
127 lbs.

Eyes
Blue, glowing white when using powers

Hair
White

Powers
Storm is a mutant who possesses the psionic ability to manipulate weather patterns over limited areas. She can stimulate the creation of any form of precipitation such as rain or fog, generate winds in varying degrees of intensity up to and including hurricane force, raise or lower the humidity and temperature in her immediate vicinity, induce lightning and other electrical atmospheric phenomena, and disperse natural storms so as to create clear change. Storm can direct the path of certain atmospheric effects, such as bolts of lightning, with her hands. She has also demonstrated the ability to manipulate ocean currents, though the extent of this ability is still unclear.

Storm’s control over the atmosphere is such that she can create certain effects over a specific area while shielding smaller areas within that region. For example, she can create a rainstorm around herself but prevent the raindrops from touching her. Storm can also create atmospheric phenomena over very small areas, such as creating a rainstorm small enough to water a single potted plant.

Storm can only manipulate weather patterns as they exist in nature. For example, she can end a drought in one area by creating torrential rains there, but that would necessitate robbing all available moisture from the surrounding areas. Storm is not able to create atmospheric conditions that do not exist naturally on the planet she is on. For example, Storm is unable to lower temperatures as far as absolute zero or raise them to solar intensities on Earth.

The limit to the size of the area over which Storm can manipulate the weather is not yet known. However, she once diverted the jet stream so as to create storms over the entire East Coast of the United States. She can create weather effects within indoor areas or within artificially maintained environments. Storm is limited by the force of her will and the strength of her body. It once took her several hours to stop a savage blizzard sweeping over much of Canada, and she nearly died from exhaustion in the process.

Storm is able to fly by creating winds strong enough to support her weight, the weight of others, and to propel her forward through the air. Storm can thus travel as fast as any wind can, and has reached speeds up to 300 miles per hour. Her powers over the atmosphere enable her to breathe at any speed, protect her from air friction, and grant her limited immunity to extreme heat and cold.

Storm is also able to alter her visual perception so as to perceive electrical energy patterns as well as those factors responsible for existing meteorological phenomena in her surrounding environment.

Storm's ability to manipulate the weather in her immediate vicinity is affected by her emotions; hence, if she does not maintain control, a fit of rage might induce a destructive storm. Storm also suffers from severe claustrophobia.

Abilities
Storm is extraordinarily skilled at picking both locks and pockets. Storm is also a gifted hand-to-hand combatant, having been trained extensively by her fellow X-Man Wolverine, and is also an excellent marksman with handguns.

Paraphernalia
Storm often carries a set of lockpicks secreted on her person.

Anna Marie - Rogue

Real Name
Anna Marie (full name unrevealed)

Aliases
Anna Raven, Doctor Kellogg, Mutate #9602, Irene Adler, Miss Smith

Identity
Secret

Occupation
Adventurer, former mechanic, waitress, terrorist

Citizenship
U.S.A.

Place of Birth
Caldecott County, Mississippi

Known Relatives
Owen (father), Priscilla (mother), Carrie (aunt), Raven Darkhölme (Mystique, foster mother), Irene Adler (Destiny, foster mother), Kurt Wagner (Nightcrawler, foster brother), Graydon Creed (foster brother, deceased)

Group Affiliation
X-Men, formerly X-Treme Sanctions Executive, X-Treme X-Men, Brotherhood of Evil Mutants

Education
College-level courses at Xavier's School, partial law degree

Height
5'8"

Weight
120 lbs.

Eyes
Green

Hair
Brown with white streak

Powers
Rogue is a mutant who formerly possessed the ability to absorb the memories, abilities, personality, and outward physical characteristics of other beings through skin-to-skin contact. Such transfers lasted for 60 times longer than the contact time, with extended contact resulting in the possibility of permanent absorption. No upper limit had been determined for the number of beings Rogue could simultaneously imprint.

Upon absorbing another's memories, Rogue also gained any associated emotional responses. Rogue was typically able to control such emotions, however absorbing psyches more powerful than her own resulted in Rogue’s psyche being supplanted.

After permanently absorbing the powers of Ms. Marvel, Rogue possessed an amalgamated mutant human/alien Kree physiology that granted her a degree of immunity to poisons, and a virtually indestructible body. Rogue also possessed Ms. Marvel's above normal reflexes and psychic "seventh sense" that enabled her to subconsciously anticipate an opponent’s moves. Whilst Rogue possessed Ms. Marvel's psyche, her "double" consciousness made her resistant to telepathic probes from even the most powerful mind readers. She also gained Ms. Marvel's incredible strength, and supersonic flight.

After absorbing the powers of an alien Skrull, Rogue began to spontaneously reactivate previously absorbed abilities. Rogue could also tap into the residual psychic energy of those she had imprinted to determine their status and to relive past events from their perspective.

Recently, Rogue has seemingly permanently absorbed the fire-based powers of Sunfire.

Abilities
Rogue could formerly draw upon the combat and espionage training of Carol Danvers by granting control of her body to her alternate personality, a duplicate of Danvers'. Rogue can also speak fluent French.

Weapons
None

Paraphernalia
None

Katherine Pryde - Shadowcat

Real Name
Katherine "Kitty" Pryde

Aliases
Shadowcat, Cat, Kitten, formerly Ariel, Sprite

Identity
Secret

Occupation
Adventurer, teacher, former student, bartender, S.H.I.E.L.D. agent

Citizenship
U.S.A.

Place of Birth
Deerfield, Illinois

Known Relatives
Carmen Pryde (father, deceased), Theresa "Terri" Pryde (mother), Samuel Prydeman (grandfather, deceased), Chava Rosanoff (great-aunt, deceased)

Group Affiliation
X-Men, formerly Excalibur, S.H.I.E.L.D., New Mutants

Education
Some university-level courses

Height
5'6"

Weight
110 lbs. (when fully solid)

Eyes
Hazel

Hair
Brown

Powers
Kitty Pryde is a mutant with the ability to “phase” through solid matter by shifting her atoms through the spaces between the atoms of the object through which she is moving. Kitty can phase her clothing along with herself, and through practice has learned to phase other objects and people without harm to them. For all intents and purposes, Kitty is intangible whilst phasing, however she is still vulnerable to psionic or mystical attacks. Certain forms of energy can also disrupt her phased state.

When Kitty phases through an object with an electrical system, the process disrupts the system's workings. This includes the electrical impulses found in the human brain. Kitty can phase part or all of her body through another living being without harm to herself, though the other being can be rendered unconscious as a result. Kitty also has the potential to kill another being by phasing them into a solid object and then releasing them, causing them to solidify whilst still within the object.

Kitty passes through objects at the same rate of speed at which she is moving before phasing. Since she is unable to breathe while phasing, she can only continuously phase through solid objects - as when she travels underground - as long as she can hold her breath. Kitty can keep her phased form at rest in relation to the rotation of the Earth upon its axis, thus allowing her to assume a ground speed of the length of a football field and a half every second. Kitty can also walk on air whilst phasing.

Kitty has trained herself to reflexively assume a phased state at any indication of danger, such as a loud noise like a gunshot, in order to protect herself.

Abilities
Kitty possesses moderate expertise of the martial arts of the Japanese ninja and samurai. Kitty demonstrated great knowledge of ninja methods of combat when Ogun mentally possessed her. With the possession over, Kitty forgot the knowledge of ninja techniques he gave her, but retained the knowledge of Oriental methods of combat Wolverine taught her.

Kitty is also a genius in the computer sciences, and is highly skilled in the design and use of computer hardware. She is a competent driver of automobiles, a skilled pilot of piston and jet engine aircraft, and a competent pilot of certain advanced interstellar vehicles. Kitty also undertook ballet and modern dance training, speaks fluent Japanese, Russian, and the royal and standard languages of the alien Shi'ar, and has moderate expertise in Gaelic, Hebrew, and German.

Weapons
Kitty formerly used one of Wolverine's bone claws attached to her wrist.

Paraphernalia
Kitty possesses several volumes of "Destiny's Diaries," books written by the precognitive mutant Destiny on possible events of the future.

Kurt Wagner - Nightcrawler

Real Name
Kurt Wagner

Aliases
"Fuzzy Elf", formerly Gainsborough

Identity
Secret (known to British authorities)

Occupation
Adventurer; former priest, circus performer

Citizenship
Germany

Place of Birth
Bavaria, Germany

Known Relatives
Azazel (father), Raven Darkholme (Mystique, mother), Graydon Creed (half-brother, deceased), Nils Styger (Abyss, half-brother), Kiwi Black (half-brother), other half-siblings (deceased), Margali Szardos (foster mother), Rogue (foster sister), Jimaine Szardos(Magik, Amanda Sefton, foster sister), Stefan Szardos (foster brother, deceased), Talia Wagner (Nocturne, alternate timeline daughter)

Group Affiliation
X-Men; formerly Neyaphem, Excalibur, N-Men

Education
College-level courses at Xavier's School for Gifted Youngsters

Height
5'9"

Weight
161 lbs.

Eyes
Shining yellow, no visible pupils

Hair
Indigo

Powers
Nightcrawler is a mutant who can teleport by opening a portal into another dimension, travelling through it via an unconscious direction-finding sense, and returning to his own dimension. When teleporting, Nightcrawler leaves behind a small portion of the atmosphere of the other dimension that escapes with a muffled “bamf” sound and smells of brimstone. On returning, his power automatically displaces any extraneous liquids and gases.

Nightcrawler can easily teleport north south along Earth's magnetic lines of force. However, teleporting east west against them or teleporting vertically is more difficult. Under optimal conditions, Nightcrawler can teleport 2 miles east west, 3 miles north south, and 2 miles vertically if he exerts himself. Nightcrawler's momentum is retained when teleporting, so he arrives with the same inertia he left with. He can reduce this by teleporting short distances in the opposite direction.

Nightcrawler has a limited unconscious extrasensory ability that prevents him from teleporting into any area that he cannot see or has not seen in the past, as doing so runs the risk of injury or death by materializing partially or entirely within a solid object.

Through practice, Nightcrawler has increased the mass he can teleport with him, though the limit to the amount of weight he can carry when teleporting and the distance over which he can teleport with such additional loads are unknown. Teleporting with Nightcrawler often leaves a passenger feeling weak and nauseous.

Nightcrawler is also able to cling to solid surfaces via his hands and feet. He can also render himself nigh-invisible in shadows by manipulating the ever-present portal to the dimension he teleports through so as to bend light around himself.

Abilities
Nightcrawler is an Olympic-class acrobat thanks to his flexible spine that allows him to perform contortionist-like feats and to go long periods in a semi-crouching position without injury. He is a skilled hand-to-hand combatant and a master at fencing, which he can even perform with his tail, which is strong enough to support his entire body weight.

Weapons
Nightcrawler formerly wielded a pair of swords.

Paraphernalia
Nightcrawler occasionally uses an image inducer to disguise his true appearance with a holographic form.

Robert Drake - Iceman

Real Name
Robert "Bobby" Louis Drake

Aliases
Formerly Mister Friese, Drake Roberts, Rampage

Identity
Secret, known to certain government officials

Occupation
Adventurer, formerly teacher, accountant, student

Citizenship
U.S.A.

Place of Birth
Port Washington, Long Island, New York

Known Relatives
William Robert Drake (father), Madeline Beatrice Bass Drake (mother), Mary (cousin), Joel (cousin), Anne (aunt)

Group Affiliation
X-Men, formerly Twelve, X-Factor/X-Terminators, Defenders, Champions

Education
College degree, Certified Practicing Accountant accreditation

Height
5'8"

Weight
145 lbs.

Eyes
Brown

Hair
Brown

Powers
Iceman is able to lower his external and internal body temperature without harm to himself, thereby radiating intense cold from his body. Iceman is able to reach -105 degrees Fahrenheit within a few seconds, and is immune to sub-zero temperatures around him.

In addition, Iceman can freeze any moisture in the air around him into unusually hard ice, and thereby form simple objects such as slides, ladders, shields, and bats. Iceman can also augment his ice form with extraneous moisture to enhance his strength and durability, and can reshape his body's ice form at will by using any available moisture from his surrounding environment. Similarly, Iceman can rebuild his ice form if any part of it is broken or if it is shattered completely without suffering any permanent damage.

Previously, Iceman was able to transform his body into solid ice and back to human form at will. For a time, however, his body was permanently transformed into solid ice as a result of a secondary mutation. After M-day, Iceman appeared to have lost his powers, returing to human form. However, this was revealed by Emma Frost as a mental block, and Iceman later regained his powers, along with the ability to change from human to ice form.

Iceman also possesses the potential to transport himself quickly over great distances through nearby flows of water by merging his body’s molecules with those of the stream.

Abilities
Bobby is a Certified Practicing Accountant.

Paraphernalia
For a time, Iceman was forced to wear a belt that dampened his powers after they had been augmented by Loki.

Piotr Rasputin - Colossus

Real Name
Piotr Nikolaievitch Rasputin

Aliases
Peter Rasputin, formerly Peter Nicholas, the Proletarian

Identity
Secret

Occupation
Adventurer, former artist, superintendent, student, farmer

Citizenship
U.S.A. (naturalized), formerly Russian

Place of Birth
Ust-Ordynski Collective, near Lake Baikal, Siberia, Russia

Known Relatives
Grigory Efimovich Rasputin (great-grandfather, deceased), Elena (great-grandmother, deceased), Ivan Rasputin (great-grand uncle, deceased), Grigory Rasputin (grandfather, deceased), Nikolai Rasputin (father, deceased), Alexandra Rasputina (mother, deceased), Vladimir Rasputin (uncle, deceased), unidentified aunt & uncle (deceased), Illyana Nikolievna Rasputina (Magik, sister, deceased), Mikhail Rasputin (brother), Peter Jr. (son), Larissa Mishchenko (cousin, deceased), Konstantin (cousin, deceased), Klara (cousin, deceased), Dimitriy (cousin, deceased)

Group Affiliation
X-Men, formerly Excalibur, Acolytes

Education
College level courses taken at Xavier's School for Gifted Youngsters, no degree

Height
6'6"; (transformed) 7'5"

Weight
250 lbs., (transformed) 500 lbs.

Eyes
Blue, (transformed) Silver

Hair
Black

Powers
Colossus can transform his body tissue into an organic, steel-like substance that grants him superhuman strength and a high degree of imperviousness to injury. His armored form can withstand ballistic penetration as well as temperature extremes from 70º above absolute zero (-390º F) to approximately 9000º F. Colossus cannot become partially or selectively armored; his body is either entirely converted, or not at all. Even his eyes become steel-like.

Through an act of will, Colossus can transform virtually instantaneously into his armored state, and can remain in that form for an as yet undetermined amount of time. Once in his armored form, Colossus remains so until he consciously wills himself back to normal. If he is rendered unconscious, however, he spontaneously reverts to his normal form. In his armored state, Colossus retains his normal human mobility, though his endurance and speed are enhanced. He does not need to breathe while transformed, but it is believed that he could not survive for long in a vacuum.

Abilities
Colossus is talented in drawing and painting.

Hank McCoy - Beast

Real Name
Henry "Hank" P. McCoy

Aliases
Formerly Kreature, Mutate #666

Identity
Publicly known

Occupation
Adventurer, geneticist; former biochemist, college lecturer

Citizenship
U.S.A.

Place of Birth
Dundee, Illinois

Known Relatives
Sadie McCoy (grandmother), Edna McCoy (mother), Norton McCoy (father), Robert McCoy (uncle)

Group Affiliation
X-Men, formerly X-Treme X-Men, Acolytes (while mind-controlled), X-Factor/X-Terminators, Defenders, Avengers, Rejects

Education
Ph. D. Biochemistry

Height
5'11"

Weight
402 lbs.

Eyes
Blue

Hair
(Originally) Brown; (currently) Bluish-black

Powers
The Beast possesses superhuman strength, agility, endurance, and speed, despite his bulk. He possesses the agility of a great ape and the acrobatic prowess of an accomplished circus aerialist. His physiology is durable enough to allow him to survive a three story fall by landing on his feet without suffering any broken bones or sprains. The Beast's legs are powerful enough to enable him to leap approximately 15 feet high in a standing high jump, and around 25 feet in a standing broad jump. He can also run on all fours at approximately 40 miles per hour for short sprints.

The Beast can crawl up brick walls by wedging his fingers and toes into the smallest cracks and applying a vice-like grip on them, as well as walk a tightrope with minimal effort. He is adept in performing complicated sequences of gymnastics such as flips, rolls, and springs, and can also walk on his hands for many hours. Further, his manual and pedial dexterity are so great that he can perform multiple tasks such as writing with both hands at once or tie knots in rope with his toes.

The Beast possesses enhanced senses, the ability to secrete pheromones to attract members of the opposite sex, as well as a slight healing factor that allows him to regenerate minor wounds and recover quickly from minor ailments such as colds. The Beast also possesses cat-like night vision as well as razor-sharp claws on his hands and feet.

Abilities
Hank is considered one of the world's experts on mutations and evolutionary human biology. He has extensive knowledge of genetics, biochemistry, and a variety of other scientific fields. Hank is also an accomplished keyboard player.

Emma Frost - White Queen

Real Name
Emma Grace Frost

Aliases
Formerly White Queen

Identity
Frost is known to have been a leader of the Hellfire Club, but her past criminal activities are not public knowledge

Occupation
Co-headmaster of Xavier Institute for Higher Learning, adventurer, Chairman of the Board and CEO of Frost International, former Chairman of the Board of Trustees and headmistress of Massachusetts Academy

Citizenship
U.S.A.

Place of Birth
Boston, Massachusetts

Known Relatives
Winston Frost (father), Hazel Frost (mother), Cordelia Frost (sister), Adrienne Frost (sister, deceased), Christian Frost (brother), Steven (full name unrevealed, brother-in-law, deceased), Jocasta (cousin), Stepford Cuckoos (daughters)

Group Affiliation
X-Men, formerly Generation X (headmistress), Hellions (mentor), Hellfire Club (White Queen)

Education
College degree in business administration, qualified sex therapist

Height
5'10"

Weight
144 lbs.

Eyes
Blue

Hair
Brown (dyed ash blonde)

Powers
Emma Frost is a mutant who possesses various telepathic talents. Emma can read minds and project her thoughts into the minds of others, project psionic force bolts which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness, and can also induce mental pain merely by touching the brow of her victim. Emma can telepathically "sedate" her victims so that, if already rendered unconscious, they remain so for as long as she continues to "sedate" them. It is unknown how effective her "sedating" ability is on victims who are awake.

Furthermore, as a consequence of continued mutation, Emma can now transform her skin and hair into a diamond-hard form at will. In this form, Emma is nigh indestructible except for one small flaw that, if exploited, can cause her to shatter. Whilst in her diamond form, Emma's telepathic abilities are suppressed.

Abilities
Emma is highly skilled in electronic theory and electronics and has learned how to build devices that can amplify psionic energy and utilize psionic energy for various effects. She devised the mechanism by which her Hellfire Club cohort Mastermind projected his illusions directly into the mind of the Phoenix Force.

Weapons
Emma once designed a gun-like device which she once used to exchange minds for a period of time with Storm of the X-Men.